Initial commit — Pokemon Doors Randomiser
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import { HandleConnection } from '../types';
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/**
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* @internal
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*/
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export declare function areConnectionMapsEqual(a?: Map<string, HandleConnection>, b?: Map<string, HandleConnection>): boolean;
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/**
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* We call the callback for all connections in a that are not in b
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*
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* @internal
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*/
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export declare function handleConnectionChange(a: Map<string, HandleConnection>, b: Map<string, HandleConnection>, cb?: (diff: HandleConnection[]) => void): void;
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export declare function getConnectionStatus(isValid: boolean | null): "valid" | "invalid" | null;
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//# sourceMappingURL=connections.d.ts.map
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